Vincent Miot-Sertier
Audio Designer
What's new?
Wwise implementation demo
Sound Design + Implementation with Wwise in the UE5 project "Valley of Ancient".
SOFTWARE
- Reaper
- Ableton Live
- ProTools
- Unreal Engine 5
- Wwise
- Fmod
SKILLS
- Audio Design and Music Design: Reaper, Ableton and Protools.
- Foley and Field Recording
- Middleware, Wwise and Fmod: Visual scripting implementation, spatialisation, RTPC, Switch, Events, adaptative music and files organisation.
- Metasound: Visual scripting implementation and adaptative music with UE5 build-in audio system.
- Unreal Engine 5: Visual scripting for basic game systems, Animation blueprint and Anim Notify, Level sequencer.
- Mix: High quality dynamic mix (in Wwise,Fmod or UE5), sidechain, realtime multiband compression, spatialisation.
LANGUAGES
- French (native)
- English (Strong B2 Level)
- TOEIC Preparation TEST:
- Listening & Reading Score: 850/990
- Speaking & Writing Score: 320/400
Games
Sound ReDesign
Games
Empire of The Ants
Released September 2024 ( PS5 / Xbox Series / PC)
Role: Audio Director, Audio Designer, Music Director and Music Designer
Soundscape Design
Creature Sound Design



Loaders
Canceled 2025 ( PS5 / Xbox Series / PC)
Role: Audio Director, Audio Designer, Music Composer and Music Designer
Silicium
Coming soon...
Role: Audio Director, Audio Designer, Music Composer and Music Designer
Wwise implementation demo
Sound Design + Implementation with Wwise in the UE5 project "Valley of Ancient".
Dynamic Ambiant Echo
Real-time audio system that adapts the echo and reverb of weapons to the environment.
Sound ReDesign
Naughty Dog
The Last of Us Part II / Intergalactic: The Heretic Prophet
Gameplay and Trailer Sound ReDesign
Battlefiled 6
Gameplay Foley Sound ReDesign
Apex Legend
Gameplay and Cinematic Sound ReDesign
Baldur's gate 3
Gameplay Sound ReDesign
The Witcher 3
Gameplay and Cinematic Sound ReDesign
The Blood of Dawnwalker
Cinematic and Gameplay Sound ReDesign